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Shark Sea Dragon

Getting back into 3D modeling now that I've migrated to using blender from Zbrush its just fells a lot more user friendly and it being free is a nice bonus. After doing the render and retopology I for sure need to work on retopology and baking normal maps more.

Before Retopology

Before Retopology

Render in Blender with retopology

Render in Blender with retopology

Posing with animation rig

Posing with animation rig